## 🎥 **[Watch the trailer]([https://www.youtube.com/watch?v=JGNQmW0oZCg])**
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## 🎃 **Why k0sseK Halloween: The Curse?**
**kossek_halloween** is a complete Halloween event for FiveM, built around one idea: a curse that players pass to each other. A seance at an altar summons **the Phantom**, a burning car with no driver that hunts only the player who carries **the Mark**. Everyone else it passes through like a ghost. The Marked player tackles someone to hand the curse on, every pass wounds the Phantom, and the server beats it together.
Around the hunt: a **cursed teddy bear** that cannot be dropped, **trick or treat** at 349 houses, graves with zombies, a **witch's cauldron** with a roulette and a server-wide goal, decorations you place in game, and a **Horror Director** for your admins. Works on **ESX**, **QBCore** and **QBox**.
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## ✨ **Features**
**The Seance** — Players light candles at an altar; the last one to light carries the Mark. The bigger the circle, the stronger the Phantom and the better the loot. Vessels let small groups, and even a single player, play.
**The Phantom** — A burning driverless car (or a flaming rider on a bike) charges the Marked player from the road behind them and knocks them down. No damage, no real explosions.
**Pass the Curse** — Tackle another player or a vessel to pass the Mark. Every pass costs the Phantom health; at zero the players win Relics, pumpkins and candy. Running away, hiding or jumping in a car moves the Mark on and costs candy.
**The Witching Hour** — Inside the hunt's zone the city lights go out and the picture turns red, only for the players in the hunt. Works with cd_easytime, qb-weathersync, vSync, Renewed-Weathersync or no weather script.
**The Cursed Bear** — It cannot be dropped and keeps turning up: in your passenger seat, on a bench, on a roof, right behind you. It earns candy while it gets hungry, pays only when another player accepts it, and bites when it starves. A Book of the Bear on a lectern at every grave keeps the records.
**Trick or Treat** — 349 houses across the map. Players knock at the front door (254 houses) or wave at the letterbox. Two safe knocks a day, then the greedy get tricks: a taser, a clown, a UFO abduction, a mime who steals candy, an exploding pumpkin and more.
**Graves and Zombies** — One safe dig per grave, then a zombie climbs out of the ground for the greedy.
**The Witch's Cauldron** — Bank candy so it is safe, brew Cursed Pumpkins, open them in a roulette, trade ash for a Relic, buy from the shop, collect milestones and a dated trophy. Every deposit fills a server-wide brew whose stages pay everyone who helped, with a notice board showing the records.
**Fair Rewards** — Daily limits with diminishing returns, guaranteed milestones and a pity system: the average player leaves with something and nobody farms half the loot. Safe and classic loot presets.
**Horror Director** — `/hwadmin` with a live overview: start a hunt where you stand, give the Mark, send the Phantom and drive it yourself, switch the lights off, play a sound behind a player, send a haunting or a trick, hand out a bear.
**In-Game Creators** — Altars, vessels, graves, cauldrons and houses are placed and moved in game and saved in the database. Defaults on open ground of the standard map are included.
**Decorations** — `/hwdecor` dresses the city: pumpkins, gravestones, coffins, candles, skeletons, ghosts, bats and more, placed with a live preview, seen by every player, saved in the database.
**Five Custom Props** — The cauldron, the candy pail, the ritual circle, the notice board and the lectern.
**Profiles and Text Sets** — `casual`, `balanced` or `serious` (no jump scares, nobody knocked down, the Mark only by consent). A `mundane` text set tells the same game without ghosts, for strict RP servers. Every player can turn scares off for themselves.
**Schedule and Webhooks** — Hunts start on their own at set times or before your restarts. Discord logs for hunts, the bear, loot and admin actions.
**Multi-Framework Bridge** — ESX, QBCore and QBox through an open bridge. ox_inventory, qb-inventory, ps-inventory, lj-inventory, qs-inventory or ESX's own.
**Multi-Target Support** — ox_target, qb-target, or keys with an on-screen prompt.
**8 Languages** — English, Polish, German, French, Spanish, Italian, Czech, Swedish.
**Optimized and Secure** — Idle when nothing happens: no loops without a hunt, a bear or a player nearby. The server checks every pass, hit, knock, dig and payout, with a call limit per player on every entry point.
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## 📋 **Requirements**
ox_lib, oxmysql (tables are created on first start), OneSync, and ESX, QBCore or QBox. Game build 2699 or newer recommended; 3258 for Rockstar's own zombies. Older builds fall back to base-game models and effects.
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## 📞 **Support & Community**
Need help? Read the **[documentation](https://k0ssek-scripts.gitbook.io/docs/scripts/halloween)** or join our **[Discord](https://discord.gg/eZN5ycvPVs)** for fast support and updates.
🎟️ Get **-20% OFF** on your first order — claim your code on Discord.